Did Apple abandon its own design heuristics & accessibility principles?
Briefly

The article critiques iOS 26 for prioritizing an appearance of innovation over actual user needs. Historical precedents show Apple's tendency to overhaul features like Safari or Photos without enhancing usability. While reinvention can be beneficial, changes should not disrupt user habits without purpose. Jakob Nielsen's principles of consistency and Don Norman's views on user interface design highlight the need for design that supports user tasks invisibly. The introduction of Liquid Glass reportedly detracts from usability, making the interface overly complex and distracting rather than assisting users efficiently.
More than anything, iOS 26 seems like a change that's driven by the need to appear innovative, not by real user needs.
Good design builds on what works - it doesn't throw it out for visual novelty.
The core principle behind a great user interface is that it should help you - not distract you.
With Liquid Glass, that balance is gone. The interface is no longer a quiet helper - it's the main character.
Read at Medium
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