'Valorant' Meets 'Thief' in a Massive Game Teased for 2026
Briefly

In "Thick As Thieves", players can undertake grand heists while interacting with other thieves, meaning the choices you make directly influence the broader narrative and your allies or competitors.
According to Spector and Neurath, their game design emphasizes a multiplayer experience where each player's story intertwines. The aim is to create a narrative where collaborative and competitive elements coexist, pushing players to think strategically.
The gameplay showcased a remarkable fluidity, featuring acrobatic maneuvers and strategic choices. Players can opt for stealth or aggression, and how they choose to engage will significantly affect the heist's outcome.
With breathtaking visuals set in the Jazz Age of the northern UK, 'Thick As Thieves' seeks to immerse players in its narrative and character development while providing an expansive environment to explore.
Read at Inverse
[
|
]