Unity 6 launches amid ongoing effort to rebuild trust
Briefly

"We've spent more than a year in full production mode with scaled, global developers rigorously testing each new feature to ensure reliability and performance, which we've prioritized as a response to community feedback."
"Cancelling the Runtime Fee for games and instituting these pricing changes will allow us to continue investing to improve game development for everyone while also being better partners," said Matt Bromberg, highlighting a strategic position.
Read at Developer Tech News
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