With UNIGINE 2.19.1, developers now benefit from improved photorealistic rendering thanks to advancements in Screen-Space Ray-Traced Global Illumination (SSRTGI), offering more natural visuals.
The update extends NVIDIA DLSS 3 and AMD FSR 2.2 support to VR projects, reducing pixel rendering load while ensuring a smoother experience in high-resolution applications.
Developers utilizing SSAO will find enhanced accuracy in reflections with the latest fixes, which address overlap issues, leading to cleaner and more realistic outcomes.
The changes and enhancements in UNIGINE 2.19.1 enhance creative and technical workflows, catering specifically to the growing demands of VR and photorealistic applications.
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