Scientists Hack Pac-Man to Make Physical Therapy Less of a Chore | HackerNoon
Briefly

The article presents a method to modify digital games for motor rehabilitation by creating a statistical model of gameplay. This enables the design of modifications that fulfill both rehabilitation and engagement objectives. In a case study involving upper limb rehabilitation with a PacMan game, the authors defined interaction parameters in collaboration with occupational therapists. An experimental measurement was conducted with 12 participants, demonstrating that a low-latency model successfully identified parameters that ensured gameplay quality. This methodology aids in addressing gamification challenges by optimizing physical demands while maintaining engaging user experiences.
The study showcases a methodology where a statistical model maps gameplay to inform design configurations, essential for balancing rehabilitation needs and player engagement.
Through a participatory design workshop, interaction parameters were defined, highlighting the importance of collaborative efforts in enhancing therapeutic gaming experiences.
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