The data reveals that volume of downloads doesn't necessarily correlate with player satisfaction. Games with similar market penetration can have drastically different player sentiment profiles.
While many of the other games showed a similar dissatisfaction with ads, the increased mention of such in that game's ads suggests gamers are unhappy with that particular monetization model.
Players have similarly strong reactions to other in-game issues, with Talking Tom reviews being positive on gameplay while Ludo King shows a large number of negative mentions.
It's worth keeping in mind that players who have negative experiences and impressions with a game might be more inclined to leave a review than those who have more lukewarm or pleasant-but-unexceptional experiences.
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