While we did not depict contemporary political arguments or their context in this game, we wanted to provide an element that would make each player think about the heroism of influential figures in a fantasy world, as people entrust or are entrusted by others with their anxiety or concerns. We made elections an important element of the story because we wanted to portray the complexity of modern society and how people's choices affect it.
We always wanted to create a theme about how people confront anxiety - an emotion that people deal with in the modern age. In a year packed with incredible video games, it's the dedication to tackling lofty ideals and issues that make Metaphor the most important game of the year. Metaphor never shies away from touching on real, deep-rooted societal problems, deftly reflecting those through the lens of a grand fantasy world.
Metaphor is a defining piece of art that's going to be talked about for years to come. It tackles lofty themes and societal issues that resonate with the modern world, making it a crucial comment on governance, responsibility, and the impact of collective choices.
The narrative unfolds in a medieval fantasy realm called the Kingdom of Euchronia, directly after the king, Hythlodaeus V, has been assassinated. This sets the stage for exploring how political upheaval and leadership choices can affect the lives and anxieties of the populace.
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