In an era where traditional turn-based RPGs have faded, Sandfall Interactive aims to innovate the genre with Clair Obscur: Expedition 33, emphasizing interactive combat.
Guillaume Broche believes the last high-budget turn-based RPG, Lost Odyssey, set a standard that has since been unmet, motivating his studio to evolve the form.
Clair Obscur: Expedition 33 features a unique combat system where attacks depend on timed button presses and real-time dodges, making battles more engaging.
The game's aesthetic is rooted in France's belle epoque and surrealism, creating a dreamy world full of enchanting environments that enrich gameplay.
Collection
[
|
...
]