Apple's First Must-Play 2025 Game is 'Subway Surfers' Meets 'Tony Hawk Pro Skater'
Briefly

"We wanted to feel like an authentic take on skateboarding, but we of course looked to those games for inspiration." - Andew Schimmel, senior producer of Skate City: New York.
"Landing a manual...is about tapping the upper corners of the screen before all four wheels hit the ground. Balancing manuals and grind tricks is about carefully balancing a meter like in the Tony Hawk games."
"Skate City: New York is a sequel that expands into 2.5D mechanics, keeping the experience fresher and feeling like a substantial addition to skateboarding games history."
"The marriage of mechanics is entirely intentional... the intuitive, timing-based flick-it controls of the Skate series with the combo-obsessed sensibilities of the Pro Skater games."
Read at Inverse
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