20 Years Ago, 'World of Warcraft' Threw Everything But the Kitchen Sink At Us
Briefly

"A good portion of the team was playing Everquest pretty rabidly. As often happens at Blizzard, these great products the team has made came out of the passion for what they love. What came out of discussions of how they loved Everquest was, how do we take this and make it better and make it ours? That was the genesis."
"While it may sound simplistic, one of WoW's biggest innovations was its reliance on quests. In contrast to single player RPGs, most MMORPGs at the time lacked strong quest progression, with stories serving more as backgrounds rather than active journeys that players could engage with. WoW changed that significantly."
Read at Inverse
[
|
]