Innovative companies are increasingly employing augmented and virtual reality for more practical and efficient interactions with technology, especially in training and education. Texas A&M's Visualization program now incorporates AR/VR production for students. Companies like Excurio and Varjo are creating immersive historical experiences and facilitating pilot training. FundamentalVR trains surgeons on new techniques, while others like Squint and Haiku streamline manufacturing training and cybersecurity education. Xreal and Snap are also enhancing AR accessibility and user creation, while Unity updates its software for better AR/VR integration.
FundamentalVR is using the technology to help train surgeons on new procedures and medical equipment, letting users practice techniques before they need to use them on human patients.
Haiku has developed virtual twins of real-world digital networks to help train students and experts on cybersecurity operations and respond to diverse attacks through a game-like environment.
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