Part-Payday, part-Cyberpunk, part-Heat, but never derivative: Den of Wolves reminds me why co-op heist games have always been cool
Briefly

The article recounts a meticulously planned heist that ultimately fails due to the team's greed when they attempt to loot additional vaults. Despite having successfully infiltrated a futuristic bank and secured data from a technocrat CEO, the sudden influx of security threats overwhelms the team. Described as a thrilling experience, Den of Wolves distinguishes itself from other heist games like Payday by its capacity for chaos and unpredictability. This unpredictability is seen as its major appeal, setting a dramatic backdrop where plans can go awry at any moment.
It's gone wrong. We planned meticulously for the heist, executing a fool-proof strategy until greed led us to overreach, resulting in our failure.
We'd already secured our primary target - data hidden inside the mind of a technocrat CEO, but the temptation for more loot brought upon chaos.
As security droids swarmed in and chaos ensued, it highlighted the game's unique unpredictability, which sets Den of Wolves apart from its competitors.
The essence of any heist game lies in the potential for things to go awry, making for a thrilling experience in Den of Wolves.
Read at VG247
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