Atomfall, a new action-survival game by Rebellion, presents an intriguing setting within a Cumbrian quarantine zone following a fictional disaster. While the game offers several main quest threads, many players may find the overall depth lacking, especially since its first playthrough can last only around 11 hours. The experience varies for players depending on their engagement style; some may appreciate the game for its charm and satisfaction despite its brevity, while others might critique its limited depth. The game encourages crafting and strategy and can provide a fulfilling experience, though concerns remain about its replayability and variations in story exploration.
The intrigue in Atomfall may vary based on individual player preferences; some may find depth in the gameplay, while others may see its short runtime as a drawback.
My first playthrough of Atomfall took just 11 hours, with various main quest threads but not an exhaustive exploration of every location, affecting the depth of experience.
The gameplay offers satisfying moments despite its brevity, ensuring that players don’t feel short-changed by the endings, regardless of the game’s runtime.
Playing on the 'Survivor' difficulty allowed for a challenging experience, but the game still wrapped up relatively quickly, prompting questions about its replay value.
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