The quest for video games that don't overstay their welcome
The growing backlog of unfinished games highlights a significant issue in the gaming industry, particularly regarding game length and player retention.
The quest for video games that don't overstay their welcome
The growing backlog of unfinished games highlights a significant issue in the gaming industry, particularly regarding game length and player retention.
Despite players racking up Baldur's Gate 3 playthroughs upwards of 100 hours long, Larian's CEO was worried the game was going to be too short from all the cut content
Larian Studios' CEO initially worried Baldur's Gate 3 would be too short, but the final product turned out to be much larger than anticipated.
The quest for video games that don't overstay their welcome
The growing backlog of unfinished games highlights a significant issue in the gaming industry, particularly regarding game length and player retention.
The quest for video games that don't overstay their welcome
The growing backlog of unfinished games highlights a significant issue in the gaming industry, particularly regarding game length and player retention.
Despite players racking up Baldur's Gate 3 playthroughs upwards of 100 hours long, Larian's CEO was worried the game was going to be too short from all the cut content
Larian Studios' CEO initially worried Baldur's Gate 3 would be too short, but the final product turned out to be much larger than anticipated.