Renowned FPS developer MachineGames de-emphasized guns for Indiana Jones and the Great Circle because the fedora-wearer is mostly just "a somewhat clumsy archeologist"
Briefly

MachineGames is aiming to create a game that captures the essence of Indiana Jones, emphasizing creative problem-solving over gunplay.
The team's approach to gameplay reflects Indiana's character, focusing on using wits and his whip instead of relying primarily on firearms.
The creative director highlights Indy's vulnerability and the dangers of combat, aiming to create a tension-filled environment that discourages recklessness.
MachineGames intends to highlight the excitement of adventures through clever mechanics and meaningful choices, not just through excessive weapon usage.
Read at VG247
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