The library offers a comprehensive setup for creating 2D and isometric games, providing a foundation through the GameSkeleton class and various utilities.
By extending the GameSkeleton class, developers can quickly implement core game features like title and game over screens, saving time on initial setup.
With built-in pixel fonts and methods to animate text, the library allows for rich 2D graphics and streamlined text handling in games.
The tabageos.loadSpriteSheetAndStart method enhances security by preventing sprite sheets from being displayed in browser developer tools.
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