AppLovin's Q2 total revenue soared to $1.08 billion, a 44% year-over-year increase. Adjusted EBITDA reached $601 million, an 80% improvement from the previous year. The software segment grew by 5% over the previous quarter, driven by model enhancements.
AppLovin anticipates its software business's long-term growth at 20% to 30%, not solely reliant on gaming verticals, with main drivers being model enhancements, new vertical demand, and supply expansion. The company aims for a 57% target adjusted EBITDA margin.
Collection
[
|
...
]