This 3D artist's render, inspired by videogame Dying Light, isn't just beautiful - it shows a crossbow as it could work in real life
Briefly

Oleksandr Vasylenko explains that his inspiration stemmed from playing Dying Light 2: Stay Human. He saw a post by Marek Kaplita on ArtStation, which motivated him to create his own version of a crossbow. This process allowed him to explore not just the aesthetics, but also the mechanics of how a crossbow functions, enhancing the details in his design.
The challenge for Vasylenko was to maintain the original design while incorporating fresh elements. After completing the model in Blender, he found the subsequent steps of adding high-poly details and sculpting equally captivating. These stages were vital in ensuring his rendition stood out while staying true to the concept.
Since the Dying Light games are set in apocalyptic environments, Vasylenko emphasized the importance of material wear and detail interactions in his artwork. His approach was to depict these aspects accurately, which he found engaging and educational, enhancing his skills and understanding of 3D modeling.
Read at Creative Bloq
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