Making ZBrush for iPad has been "a very monumental, huge task"
Briefly

"This was not something that was easy, you've got 20-plus years of code that has been built for a desktop, and now we're trying to port that over onto an iPad... this is a very monumental, huge task."
"We couldn't just take ZBrush and throw it on the iPad, so it's almost like we had to start from scratch. Then the difficult part was, but we still have 25 years of code and users, and how do we integrate this?"
"It felt like, honestly, there were times where I was with the team and it felt like we're making a new app. Honestly, like we're starting from scratch, almost because of the stuff that the team came up with."
"The goal has been to bring the desktop version of ZBrush to iPad but make use of every advantage the tablet has, including the stylus; it's possible to customise the Apple Pencil double tap or Pencil Pro squeeze to handle framing a mesh or turning on PolyGroup."
Read at Creative Bloq
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