Game artists are going to love this new Substance 3D Painter
Briefly

At GDC 2025, Adobe introduced new features for Substance 3D Painter, aimed at optimizing game art production. Notable enhancements include the Filled Path tool for easy shape filling, real-time texture editing, and significant improvements in Path functionalities for control and efficiency. The automatic cage option for texture map baking will expedite results, while a unified export window helps streamline file management. Overall, these updates are not revolutionary but focus on improving artists' workflows to create high-quality assets efficiently.
The newest tools and features for Substance 3D Painter unveiled at GDC 2025 enhance precise detail creation, aiding game artists in making stunning visuals.
Adobe’s update introduces a Filled Path tool that allows for easy filling of shapes on models, aiding in meticulous detail work for game art.
With major Path improvements, artists now have enhanced control, enabling paths to snap to geometry and facilitating shortcuts between masks and content layers.
The update includes an automatic cage option for baking texture maps, which simplifies processes, ensuring faster and more accurate results for artists.
Read at Creative Bloq
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