A sculptor blends traditional and digital artwork, using the Substance 3D toolset
Briefly

Romain uses VR and photogrammetry tools to blend the physical and digital worlds, allowing him to maintain a tangible connection to traditional artistic processes.
The transition to 3D tools posed a challenge for Romain but ultimately proved beneficial as it aligned with the industry trends and client demands.
Using the Substance 3D Modeler, Romain combines intuitive real-life sculpting techniques with digital methods, showcasing a seamless integration of both worlds in his artwork.
As the benefits of 3D tools expand across creative fields, artists like Romain Van den Bogaert are embracing them to enhance their traditional craft.
Read at Creative Bloq
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