JavaScript tutorial - Minesweeper game
Briefly

Minesweeper consists of rows and columns of tiles with some containing mines. Players uncover tiles to avoid mines, using numbers that indicate the count of neighboring mines. Right-clicking allows players to flag potential mines or mark uncertainty. Successful gameplay relies on strategy and deduction based on revealed numbers. Coding the game in JavaScript is straightforward, focusing on a simple algorithm and recursive functions for uncovering adjacent zero-value tiles. It includes creating arrays for the game board and tile representations.
The board consists of rows and columns of tiles, some of which contain a mine. Initially all tiles are covered. The point of the game is to uncover all the tiles except the ones containing the mines.
When you click a tile, its content is revealed. If it's a mine, you lose. Otherwise, the tile will show the sum of mines in the eight neighboring tiles.
Right-clicking on a tile toggles between flag, question mark and hidden. You place a flag when you are sure the tile has a mine.
Coding this game in JavaScript is a lot of fun, since it is a relatively short and easy algorithm, but at the same time quite interesting.
Read at Slicker
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