Minesweeper consists of rows and columns of tiles with some containing mines. Players uncover tiles to avoid mines, using numbers that indicate the count of neighboring mines. Right-clicking allows players to flag potential mines or mark uncertainty. Successful gameplay relies on strategy and deduction based on revealed numbers. Coding the game in JavaScript is straightforward, focusing on a simple algorithm and recursive functions for uncovering adjacent zero-value tiles. It includes creating arrays for the game board and tile representations.
The board consists of rows and columns of tiles, some of which contain a mine. Initially all tiles are covered. The point of the game is to uncover all the tiles except the ones containing the mines.
When you click a tile, its content is revealed. If it's a mine, you lose. Otherwise, the tile will show the sum of mines in the eight neighboring tiles.
Right-clicking on a tile toggles between flag, question mark and hidden. You place a flag when you are sure the tile has a mine.
Coding this game in JavaScript is a lot of fun, since it is a relatively short and easy algorithm, but at the same time quite interesting.
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