Following the reveal of the Switch 2, details on its internal components remain sparse. However, Nintendo and Nvidia have confirmed that the new handheld will feature a custom Nvidia processor boasting advanced GPU capabilities, including Ray-Tracing and Tensor Cores. Notably, the Switch 2 will introduce support for Nvidia's Deep Learning Super Sampling (DLSS), allowing for improved image upscaling at higher resolutions and frame rates. Additionally, G-Sync technology will be available in handheld mode to prevent screen tearing, but it will not be supported when docked, potentially due to hardware limitations.
In the wake of the Switch 2 reveal, neither Nintendo nor Nvidia has gone into any detail at all about the exact chip inside the upcoming handheld.
The 'custom Nvidia processor' has a GPU 'with dedicated Ray-Tracing Cores and Tensor Cores for stunning visuals and AI-driven enhancements,' writes Nvidia Software Engineering VP Muni Anda.
This means that, as rumored, the Switch 2 will support Nvidia's Deep Learning Super Sampling (DLSS) upscaling technology, which helps to upscale a lower-resolution image.
The other major Nvidia technology supported by the new Switch is G-Sync, which prevents screen tearing when games are running at variable frame rates.
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