In Doom: The Dark Ages, gameplay enhances exploration by introducing a warning system that alerts players when they are about to leave an area. This feature helps players avoid missing secrets, which was a significant frustration in previous titles like Doom 2016 and Doom Eternal where players often felt compelled to replay levels. The streamlined navigation encourages secret hunting while maintaining engagement without the clutter of mini-maps, allowing players to effectively explore the immersive environments without the fear of locking themselves out of potential discoveries.
...the game will throw up a warning whenever you're about to cross a threshold and leave an area. This means, thanks to a little icon exactly where the game changes you over into a new area or world state...
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