interview: Mr. examines tensions between fantasy and reality in japanese otaku culture
Briefly

"I took the idea from cubism, trying to capture different angles and perspectives in one flat image. There are so many details that unfold when you give the painting a closer look and time plays an important role: the longer you look, the more you discover."
"People now feel more proud about watching anime... While it's easier to exist as an Otaku now, I sometimes miss that feeling of being an outcast."
Read at designboom | architecture & design magazine
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