TON Game 'BANANA' Hits 1M Users In 72 Hours | HackerNoon
Briefly

'BANANA' hit one million users fast, showcasing potential for Web3 gaming growth within TON. CARV's data layer powers unique gameplay rewarding users with transferable PEELs.
CARV aims to attract diverse users, gather valuable data for CARV Protocol, and ensure data ownership and value for players through games like BANANA.
BANANA offers rewards, trading options for USDT, and rare Bananas like Matrixnana worth 500 USDT, creating engagement through tasks like social interactions and referrals.
Read at Hackernoon
[
]
[
|
]