Can't Stop Peeling, Won't Stop Peeling: TON Game BANANA Notches 5M Users In 3 Weeks | HackerNoon
Briefly

"We're not just celebrating the game's growth today - we're ushering in a new data era and empowering the future of data in gaming and AI," said CARV CGO Leo Li.
"Reaching 5 million users proves the power of incentive-aligned games on TON. We're committed to a fair, transparent data ecosystem benefiting both partners and gamers and look forward to developing more in this direction."
"The rise of games like BANANA demonstrates the immense potential when you combine Telegram's vast user base with incentive-aligned gameplay, illustrating an exciting future for decentralized applications."
Read at Hackernoon
[
]
[
|
]