How is the creator of PUBG's next game different from Hello Games' upcoming Light No Fire? Well, for starters it's "not a game", apparently
Briefly

Brendan Greene, known for creating PUBG, is developing Project Artemis, an expansive open-world sandbox game. He emphasizes that unlike Hello Games' Light No Fire, which features procedural generation, Artemis employs machine-learning technology to create a more immersive environment. Greene wants to foster community involvement in gameplay, underscoring a shift from traditional game development to a collaborative world-building experience. Although reminiscent of No Man's Sky, Greene's approach aims for an interactive 'holodeck' rather than just a game to play. He anticipates the project's completion could take up to a decade.
I don't know their tech stack, so I'm not super familiar with the way they generate stuff, but I don't think it's the same goal at the end, which is providing an open-source holodeck.
I want to make games with people, continuing on to explain that if you give the player or the community the means to generate their own experiences, they'll go ham.
Read at VG247
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