Video Game Actors Go On Strike For AI Protections
Briefly

Members of SAG-AFTRA voted to strike due to big game companies' unwillingness to guarantee performers rights over AI-generated copies. The strike involves about 2,600 voice actors and motion capture artists.
Chief negotiator Duncan Crabtree-Ireland emphasized the importance of fair compensation and informed consent for AI use of performers' faces, voices, and bodies in the video game industry, comparing it to other entertainment sectors.
Read at Kotaku
[
|
]