Artificial Agency raises $16M to use AI to make NPCs feel more realistic in video games | TechCrunch
Briefly

Artificial Agency's behavior engine requires developers to give NPCs motivations, rules, and goals, enhancing NPC responses beyond traditional decision trees and scripts.
The technology allows for dynamic interactions in games, making it essential for the future of the industry according to co-founder Brian Tanner.
Read at TechCrunch
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