Efficient History Storage with JSON Patches: Instead of storing full state snapshots for each history entry, travels uses JSON Patch (RFC 6902) to store only the differences between states. This dramatically reduces memory usage, especially for large state objects with small changes. For example, changing a single field in a 1MB object only stores a few bytes in history. High-Performance Immutable Updates: Mutative is 10x faster than Immer and provides a mutation-based API for updating immutable data structures.
Gore Verbinski's bombastic return to the big screen starts with a bang - well, more accurately, a trickle. It's not easy to forget that this is the same man who delivered three gonzo Pirates of the Caribbean movies when his mysterious protagonist (Sam Rockwell) storms into a diner in the heart of Los Angeles, swathed in a plastic raincoat and covered in a series of tubes and wires... one of which empties a splash of urine onto the linoleum.
Hollywood's vision of the future has been unmistakably bleak of late. Where franchises like Star Trek are consistent with their ideas of an eventual utopia, it's going to take a lot of work - and time - to get to that point. It's a dismal prophecy to those of us living through the 2020s, an era depicted thoroughly (and not too optimistically) across Star Trek's history. It's hard not to succumb to the feeling of doom as our ecological circumstances get dimmer by the day.
Played on tiny grids with just a handful of units facing off against each other, the sci-fi tactics game pares the genre down to its very essentials. While that might sound like it would limit its strategic depth, it instead makes every decision count even more, turning every short battle into a tense, cerebral clash with next to no room for error.
Destiny 2 often uses expansions to introduce new characters and build out their stories. With The Edge of Fate, the first chapter of the new story arc Bungie calls the Fate Saga, the developer introduced a very new, very different kind of character, named Lodi. Your main point of contact in the expansion's destination, Kepler, Lodi has a deep, strange backstory that introduces a whole lot of new elements to the game's story and lore.
Quantum mechanics is unquestionably a robust and successful theory - so far, all its predictions have held, and scientists can build powerful technologies based on it. Yet, understanding what it tells us about the nature of reality and how we experience it has proven tricky. Physicists and philosophers have been grappling with it for a century, ironing out some of the early ambiguities, but some conceptual problems remain.
Forget all the nonsense you heard about time travel. You can't go back and kill your grandfather. The past has already happened. Everything is linked, each event underpins the next, everything is determined; you can't do anything to break those links. Try, and you enter a forbidden state. Your body won't obey your will. Attempting to hurt locals usually puts you in a forbidden state but not always. I guess some people just have no role in history.
As I began playing this time travel adventure, written and programmed by Dave Gilbert, I was waiting for the twist. It's 2062, and Fia Quinn is a time agent for ChronoZen, a corporation that takes wealthy clients back in time, while maintaining government-mandated control of the timeline.