"It's bizarre to watch people in this way - even in gay cruising areas you wouldn't stare at other bodies this intensely. Now, whenever I go to a concert, especially at the Berliner Philharmonie with its encircling seating, my gaze hovers over the audience as well as the stage."
Camera (1) is a compact, metal-bodied camera designed for ease of use, featuring a single-edge control layout that allows for quick adjustments without navigating a touchscreen. This design is particularly beneficial during cherry blossom season when moments are fleeting and require immediate capture.
This depicts Guernica after the battle. The figures are no longer fighting. They're in a giant pile. They're exhausted and there's a sunrise on a new day behind them. The title of the work is A Whole New World (for Who?). It's asking what's going to happen after the conflicts that we have. Who's going to be taken into that new world?
SO KOIZUMI DESIGN has developed Resonique, a ladder that explores the relationship between functional structure and sculptural form. The project draws on the structural logic of ladders while referencing the flowing geometries associated with brass musical instruments. Through this combination, the object shifts from a purely utilitarian tool toward a design piece that engages both function and spatial presence.
I have virtually no idea what the finished piece will look like until I actually begin working with the wood. As a result, the form often emerges as I carve, and I frequently change my plans midway through the process. Naturally, I keep the many failures a secret.
Mumbai is a city of simultaneities. Its urban fabric is dense and restless a patchwork continually fractured by moments of porosity. Narrow alleys suddenly unfold into courtyards, and fleeting intimacies emerge between strangers in crowded trains. Rhythms of chaos and solitude overlap seamlessly to create an everyday theatre of resilience.
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Sand Art is a game by Kory Jordan and published by 25th Century Games for two to four players ages 10 and up. It takes about an hour to play, and has you collecting resources and then coloring in a bottle, making art in a bottle out of sand, in case the name didn't give away the plot. Gameplay Overview: Sand Art has you gathering and mixing sand, which is used to fill your bottle.
Kohli's work is inspired by the generative forces of nature-its cycles of growth, dissolution, and renewal. Central to the artist's visual language is Shakti, the transformative power of the divine feminine. Kohli uses the womb as a potent symbol of creation and possibility, exploring transformation within the eternal cycles of birth and death.
Appointed Artistic Director of the Visual Arts Department in December 2024, Kouoh had fully developed the theoretical framework of the exhibition, artist selection, editorial structure, graphic identity, and spatial layout prior to her passing in May 2025. With the support of her family, La Biennale di Venezia committed to realizing the project exactly as she had conceived it.
Naoto Nakagawa's current show at KAPOW brings together a significant group of new acrylic paintings and intimate watercolors, situating his recent practice within both the Japanese shunga tradition of erotic art and his own six-decade exploration of perception, material culture, and the natural world. On view at KAPOW in Manhattan's Lower East Side through February 22, works across the exhibition resonate with themes that have defined Nakagawa's career since the 1960s - most notably his persistent pairing of man-made objects with organic life.
Known most for her large-scale artworks created from vast, intricate networks of thread, she developed her unique practice to make tangible the endless speculative configurations of human connections - something to be experienced rather than defined. But by asking her to describe her new exhibition, Threads of Life at the Hayward Gallery, I'm dragging her back into a reductive world of language. "If I wanted to express myself in words, if I could explain in words, I'd rather write," she says. "So I want to build visually, and I want to create visually. What I want to describe is beyond words."
OSCAR MURILLO (b. 1986, La Paila, Colombia) has developed a multifaceted and challenging practice that spans painting, collaborative projects, video, sound and installation. Through each body of work, the artist probes ideas of collectivity and shared culture, demonstrating a commitment to the power of material presence alongside complex meditations on contemporary society. A focus on the social dimension that sits on the border between performance and events is also central to Murillo's practice.
Taking over the museum's transformed school building starting April 16, the cross-borough survey will celebrate MoMA PS1's 50th anniversary with a bevy of site-specific installations, new commissions, and rarely seen work by 53 artists and collectives living and working across New York City. A complete list of participants is included at the end of this article. This year, Greater New York will coincide with the Whitney Biennial for the first time in the show's history.
CHICAGO - With her iconic long dark hair curtaining her demure countenance, Yoko Ono has been in my personal pantheon of women makers for most of my life. When I was a distraught teenager in a midwestern suburb, she was there - singing discordant arias from my bedroom stereo. Her siren call couldn't quite be deciphered, but, like a feminist signal from afar, it cut through the fog of oppressive cultural forces.
Szilveszter Makó 's enigmatic photographs carry layers of mystery and introspection. Standing inside curious block-like backdrops and lain against two-dimensional fields of color and texture, his subjects seamlessly meld into stories in which every detail carries intention. Taking inspiration from art history, the Milan-based artist references Surrealism and grotesque art through his use of chiaroscuro effects via light exploration and contrasting earth tones.