Marketing tech
fromTheregister
8 hours agoChatbots excel at manipulating people into buying things
Large language models can manipulate consumer choices in online shopping without users' awareness.
"Vending is NOT fully passive income. I'd call it semi-passive, like 70% passive. Social media makes it look like you fill machines once a month and money rains in."
"We want to make the Graham Norton of video games," says Kirsty Rigden, the chief executive of Brighton-based FuturLab, which makes PowerWash Simulator. Aspiring to emulate a talkshow host who has a reputation for being affable rather than for setting pulses racing is perhaps an unusual ambition for a gaming studio.
The new tracker features a simplified progress bar that shows just four stages of pizza creation. The new design was rolled out to all platforms, and there's also new Lock Screen widgets for iOS that bring the pizza chain's most famous tech feature to the Liquid Glass age.
Manufacturing environments are becoming more advanced, automated, and electrified-but they are also becoming more dangerous. High-voltage (HV) systems, robotics, advanced machinery, and tightly coupled production lines introduce risks that traditional training methods are no longer equipped to address effectively. Instructor-led classroom training, PDFs, videos, and even supervised shadowing have long been the foundation of manufacturing training. However, when the consequences of error include severe injury, fatal accidents, equipment damage, or production downtime,
The technology underpinning retail operations is under scrutiny in 2026 as fashion executives look to streamline systems with the aim to unlock efficiency, cut costs and meet consumer expectations for speed and personalisation in the shopping journey. At the retail event Lightspeed Edge on 12 January, Lightspeed - the unified point-of-sale (POS) and payments platform for SMEs such as Apricot Lane Boutique and Neal's Yard Remedies - convened industry leaders to explore the strategic imperative for integrated technology ecosystems over siloed systems.
The reason is a lack of user research to understand how people think and act when shopping, and how they navigate their way through the experience to get it done. It's the user experience concept of a mental model, if you want to get fancy, or the application of a system matching the real-world heuristic they teach you about in college.
No app required: browser-based AR as the go-to for brand content Web-based AR, or WebAR, will see a significant increase in adoption in 2023. The simple, compelling promise of WebAR is that it allows consumers to access AR content via their browser, from anywhere in the world, with no app required. Whether you're on Android, iOS, or a future headset, all you'll need is web access to engage with the infinite possible experiences brands can bring to life through this technology.