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Unity scraps runtime fee, hikes subscriptions instead

Unity is scrapping its runtime fees and returning to seat-based billing, but with significant subscription price increases.

A Year Later, Unity Cancels Controversial Runtime Fees Completely

Unity is removing its controversial Runtime Fee and reverting to a subscription model for its game engine.
Some subscription plans will see price increases next year.

Unity scraps runtime fee, hikes subscriptions instead

Unity is scrapping its runtime fees and returning to seat-based billing, but with significant subscription price increases.

A Year Later, Unity Cancels Controversial Runtime Fees Completely

Unity is removing its controversial Runtime Fee and reverting to a subscription model for its game engine.
Some subscription plans will see price increases next year.
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