Last year changed the way many of us thought about software. It certainly changed the way I did. I spent much of 2025 building, probing, and questioning how to build software, and in many more ways what I want to do.
"Today, our Board took decisive action to protect what generations before us fought to build. These so-called prediction markets are an attempt to bypass tribal authority and recast gambling as a financial product. We will not allow that. We will stand united to defend tribal sovereignty and the integrity of Indian gaming."
Leonid Radvinsky's death leaves a void in the leadership of OnlyFans, a platform that has transformed the adult content landscape. His secretive management style and the controversies surrounding the site have raised questions about its future direction and stability.
Meta sent an email blast to Horizon Worlds users today stating that the social VR world will officially end on its Quest VR headsets; starting March 31, Horizon Worlds will no longer be in the Quest store. Some Horizon-specific perks, including Meta Credits, avatars, and some digital clothes and in-world purchases, will also be removed.
Early on in my own career, I was lucky enough to spend some time with Nick Kendall when he was head of planning at BBH and running the IPA Excellence Diploma. He gave some very simple advice that I didn't fully appreciate at the time. He said, 'no matter what, keep going.' Only all these years later do I realize how good his advice was, so I'm passing it on.
Whilst many of the tools of social media - blogs, ugc, forums - are now increasingly brought into new web design and development, there are companies, from British Airways to Lego who view social media as the starting point - not the added feature. Others, such as ruumz.com, are already operating the 'next generation' of social networks with a new blend of online and offline activity.
Anzu - which counts among its backers WPP, Sony Innovation Fund, NBCUniversal, HTC and Bitkraft - has been on a mission since 2017 to make advertising in games better. Recently, it has been making waves as studios cross a once-dreaded line to create ads in 3D games. As the only licensed in-game ad provider for Xbox, it has made headway on a product that will ease marketer concerns about the viability of in-game advertising.
This past summer, Google DeepMind debuted Genie 3. It's what's known as a world world, an AI system capable of generating images and reacting as the user moves through the environment the software is simulating. At the time, DeepMind positioned Genie 3 as a tool for training AI agents. Now, it's making the model available to people outside of Google to try with Project Genie.