Kojima warned that relying too heavily on remaking old franchises is creatively risky and that, in the future, AI will likely be used to create these kinds of projects. Kojima has already said he doesn't see AI as a threat, though. Instead, he believes it can be a helpful tool for handling repetitive tasks, allowing human creators to focus on more imaginative work. Kojima explained that he sees AI as a "friend" in development, one that improves efficiency without replacing human leadership in creativity.
We didn't want to just announce a single remake to 'test the waters.' We wanted people to feel how serious we were about reviving the series. Developing a remake and a new title simultaneously naturally involves risks, but we wanted to convey our commitment first and foremost. Only when a new game is announced can the future of a series be seen.
Maybe you've noticed, but everywhere you look now, skating is back. Though skateboarding games once dominated the gaming scene in the 2000s, the well appeared to all but dry up as the ambitions of the games industry evolved through the decades. Recently, however, there's been a resurgence of skating games, and an audience made up of both oldheads and fresh-faced players alike has been showing up for them. It feels safe to say there's still an appetite for these kinds of titles.
Amazon has taken a nostalgic turn this Prime Day, offering retro-inspired PS5 deals that attract attention with polished remakes of classic games, fully utilizing new console technology.