I haven't played Crimson Desert enough, but we had everything that I've seen from Crimson Desert in the plans for that game. It was signed with a big publisher that has a lot of famous IPs...And then they just changed business direction again and wanted to focus on their existing IPs instead of new ones. They broke up with us on a text message, which I will never forgive them for.
January is often a quiet month for big video game releases. So this cold, wintry month becomes a perfect time to evaluate your ever-growing backlog of video games and start chipping away at it. That's what many of us at Kotaku are doing right now, and so we figured hey, let's turn our lives into content for the website. Welcome to the start of Backlog Week, a way to celebrate, critically evaluate, and document those massive lists of games we all have.
There has been a demo renaissance in the last few years, and we couldn't be happier. Demos have been a part of video game history for a long time, but whether or not they've been good for sales has been up in the air for quite some time. Fortunately, in the last couple weeks we've gotten a Dragon Quest 7: Reimagined and Final Fantasy 7 demo for Switch 2.