fromInverse
19 hours ago10 Years Ago, A Legendary Studio Made Its Last Great Open-World RPG
There's the obvious challenges of actually achieving success, but once you've created a hit TV show or blockbuster movie, the clock starts ticking on that nefarious "what's next?" question. Now the measurement of success isn't just how something compares to its peers, but how it compares to all prior achievements. This is especially daunting for video games, where a smash hit can define - or destroy - a studio's future.
Video games















