#cinematic-realism

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fromCreative Bloq
9 months ago

The making of Senua's Saga: Hellblade 2 - Ninja Theory interviewed

Mark Slater-Tunstill begins by outlining the developer's ambition for Senua's Saga: Hellblade 2 as a desire to achieve "cinematic realism" and not simply "pure realism". The subtle difference is the challenge to replicate the cinematic feel of playing a movie; a game that needs to look real in a filmic sense, with few camera cuts and no intrusive UI.
Graphic design
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