The article critiques the argument that video games are responsible for mass shootings, a notion rooted in historical philosophical perspectives like those of Plato. It emphasizes the difficulty in determining causation, pointing out that merely correlating video game popularity with mass shooting rates fails to account for other societal factors. While many countries have similar gaming populations, they experience significantly fewer mass shootings than the U.S., suggesting that video games alone cannot be a causal factor in violent behavior, particularly mass shootings.
If video games were a statistically significant causal factor for mass shootings, then we would expect to see the number of mass shootings varying with the number of video game players in a country.
The challenge is showing whether there would be more mass shootings in a population if everyone played video games than if no one did.
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