Arrowhead has introduced significant changes to the Galactic War mechanics in Helldivers 2, enabling players to contribute to planet liberation on an individual mission basis rather than requiring completion of entire operations. This update aims to accommodate casual gamers who can only play limited time by ensuring every mission counts towards the war effort. Developers acknowledged community feedback, leading to positive reception among players who previously felt pressured to complete lengthy operations to participate meaningfully in the game.
Impact is the "liberation" that players deal to enemy planets or defend events. It used to be that Helldivers needed to complete an operation to distribute impact.
Now, each mission will deal impact, and completing an operation will then deal bonus impact. This is primarily done to make sure that everyone performing missions can safely say they have contributed.
Hopefully this will make the system easier to understand, and the casual diver who only has time for a mission a day can still effectively help the war effort.
This is great to hear! Especially for those of us who don't have enough time to complete an operation.
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