We're all about to be in wearable hell
Briefly

We're all about to be in wearable hell
"I had a major problem during the unboxing of my Meta Ray-Ban Display review unit. To control the glasses' Display, you need to wear a separate neural band on your dominant wrist. That isn't a problem for most people, but I test wearables for a living. I'm always double-wristing smartwatches. That particular day, my dominant wrist was otherwise occupied by the Google Pixel Watch 4. If the neural band and Pixel Watch 4 couldn't play nicely together, I was in a real pickle."
"Later that day, I tended to the dumpster fire that is my inbox. Various wearable companies had laid siege. Had I finished testing their device? Would I be interested in testing yet another? It's anecdotal, but in 2025, I've been pitched more wearable devices than in any other year in my entire career. I wanted to scream. I only have two wrists,"
Multiple simultaneous wearables can conflict physically and functionally, forcing users to choose which devices to wear and where. A neural band required to control smart glasses can clash with a smartwatch on the dominant wrist, while a smart ring can interfere with gesture controls. The increase in pitches and product releases in 2025 has overwhelmed testing capacity and ordinary users' body-space, as companies expect devices to be worn 24/7. Limited wrists, fingers, ears, and other wearing locations create practical barriers to adopting and evaluating every new gadget. Compatibility and interference issues demand better design coordination and realistic user expectations.
Read at The Verge
Unable to calculate read time
[
|
]