How 5G and edge computing further drive VR to mass adoption as 6G rides into view
Briefly

Despite being an established technology, virtual reality (VR) is still developing and facing challenges to widespread adoption. The market has not yet embraced VR as anticipated, with only a few individuals regularly using headsets. Experts suggest that the deployment of 5G technology can significantly enhance VR accessibility and functionality, particularly in areas with poor Wi-Fi. 5G's high data throughput can support real-time rendering and edge computing, crucial for immersive VR experiences. Current advancements in VR hardware by companies like Apple and Meta are promising, but the integration of 5G could be the key to unlocking VR's potential for everyday use.
Several features of 5G can make VR more accessible to the mass market in environments where Wi-Fi is not available (e.g. outside the home or office).
Read at ZDNET
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