You've never seen a video game character design as strange as this
Briefly

You've never seen a video game character design as strange as this
"Keeper is a third-person adventure in which you control a crumbling old lighthouse that's been turned sentient by a seabird spirit. Made over four years in Unreal Engine 5 (see our pick of the best game development software), it looks as surreal as it sounds with a mesmerising ethereal art style. Keeper - Announce Trailer - YouTube Double Fine Productions was bought by Xbox Game Studios back in 2019."
"As the lighthouse keeper, you have to take the old building on mission to the centre of a mysterious island. The environments range from dramatic cliffs to verdant meadows and villages inhabited by mechanical creatures, and the player's role moves between observer and participant. To interact with the world, you use the lighthouse's beam of light, which can be used to cause things to happen or to highlight places for Twig, the bird, to perch."
Keeper places players in control of a sentient, crumbling lighthouse animated by a seabird spirit and built over four years in Unreal Engine 5. The game features a mesmerising, ethereal visual style and a compact, artistic design from Double Fine Productions, which was acquired by Xbox Game Studios in 2019. Gameplay centers on guiding the lighthouse on a mission to the island's centre, alternating between observation and interaction. Environments span dramatic cliffs, verdant meadows, and villages with mechanical creatures. Interaction relies on the lighthouse's beam to trigger events and to signal perches for Twig, the bird.
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