In The Edge of Fate expansion for Destiny 2, Bungie introduces a new planet, Kepler, rich in puzzles and secrets, drawing parallels to the 2016 Rise of Iron content. The campaign missions are designed to gradually unlock new abilities and guide players through Kepler's areas. Players have the freedom to unlock abilities post-campaign, allowing them to intentionally sequence break puzzles. Bungie emphasizes its anticipation of player creativity, although it maintains strict limitations on abilities and items during raid contests.
Bungie developers expect players to sequence break the new planet of Kepler in Destiny 2's The Edge of Fate, which is intentional as part of the design.
The new destination of Kepler features puzzles and mysteries similar to the Rise of Iron content, with campaign missions designed to unlock different abilities gradually.
Abilities can be unlocked post-campaign anywhere, allowing players to sequence break puzzles and missions, which Bungie says is 'entirely intentional'.
While players can creatively use abilities to break the game, Bungie maintains strict rules for its raids, disabling many items and abilities for Contest Mode.
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