Why The Knightling dropped the sword from classic sword-and-shield games
Briefly

Why The Knightling dropped the sword from classic sword-and-shield games
"The first thing that strikes you about The Knightling is the vibrance of the action-adventure RPG's art style. There's just so much colour in this indie game's charming open world. The next thing you notice is a curious twist. You play the character of an aspiring knight, but you have no sword; only a shield. The intriguing game is the work of Twirlbound, which previously developed Pine."
"The Knightling sees you play as a knight in training who must search for his missing mentor, Sir Lionstone. Equipped with only with Sir Lionstone's shield, you have to venture through different environments in a world called Clesseia, solving platform puzzles and fighting bandits and monsters to uncover the truth of the shield's power. Matthijs says the aim was to blend an open-world action-adventure design with a nimble, platforming character."
The Knightling presents a vibrant, colourful open world with a charming art style and lively atmosphere. Players control an aspiring knight who wields no sword and relies solely on a mentor's shield as the central gameplay mechanic. The game combines open-world action-adventure exploration with nimble platforming, puzzle-solving, and combat against bandits and monsters across varied environments in the world of Clesseia. The narrative centers on searching for the missing mentor Sir Lionstone and uncovering the shield's mysterious power. The experience lasts about 20 hours and balances uplifting tone, developed characters, and challenging encounters.
Read at Creative Bloq
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