Why did Blizzard bring "hectic and chaotic" drifting in custom cars to World of Warcraft? I don't know, but it's the game's most fun feature in years
Briefly

The recent update to World of Warcraft, titled Undermine(d), introduces a vast underground landscape teeming with Goblin activity. A standout feature is the incorporation of drifting into the game's movement system, making ground travel exciting for players. Game director Ion Hazzikostas and lead designer Maria Hamilton shared their process, emphasizing design elements like ramps and dangerous turns that contribute to an exhilarating experience. The update fosters a chaotic atmosphere, perfectly complementing the Goblin theme while addressing player engagement without relying on flying mechanics.
Read at VG247
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