"I don't want to be an annualised, sequelised, battle pass-ed infinity game," Vonderhaar says of BulletFarm's (eventual) first release.
While the finer details still need to be tested and hammered out, Vonderhaar comes from a shooter background and shooters are what BulletFarm is going to make - if you couldn't already tell that from the studio being a literal farm, for bullets.
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