"We are aiming to do it all over again!" Warhammer 40K: Boltgun 2 principal designer chats what's new with the sequel, and the team's love of Malum Caedo kitbashes
Briefly

The recent reveal of Boltgun 2 at the Warhammer Skulls event has generated excitement, highlighting the game's successful blend of Warhammer 40K and retro Doom elements. Principal designer Matt Bone shared insights on the positive reception of the original game, attributing its success to the team's passion for the Warhammer universe. The studio aims to replicate this success with the sequel while exploring creative spin-offs like 'Words of Vengeance'. The enthusiasm of the Warhammer community continues to inspire the developers as they move forward with new projects.
During development we were really excited about the game, but it's always impossible to predict what players will think until it's in their hands.
At the very core of Boltgun, we wanted to please both Warhammer 40,000 and retro shooter fans, and it feels like it was a success on both fronts.
Read at VG247
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