Wahey, Helldivers 2's latest update, Patch 01.002.200, buffs a bunch of weapons and stratagems, but some enemy changes should mean you're still in for a fair fight
Briefly

The latest patch for Helldivers 2, version 01.002.200, introduces various balancing tweaks aimed at enhancing player experience. Significant buffs have been made to primary weapons like assault rifles and SMGs, improving damage and magazine capacities. Notably, the Slugger shotgun received dual improvements in damage and spread, while the Eruptor's armor penetration saw an upgrade. Enhancements to strategems, such as increased usage for rocket pods, are also included. However, to maintain balance, enemy toughness has been modified, making certain dropships harder to destroy and enhancing AI reaction speeds in large battles.
The big headlines are a range of buffs to primary weapons and stratagems, with a big range of assault rifles and SMGs having their damage or mag capacity increased.
Before you worry it's too easy, though, there are some enemy tweaks that should balance things out. For example, both Illuminate and Automaton dropships should now be tougher to take down.
Read at VG247
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